MUZAK in MEDIA
GAMES
Duke Nukem 3D: Atomic Edition (1996)
- Level E4L3, Shop-N-Bag, features speakers in the titular supermarket playing a short loop of an easy listening cover of DN3D's theme Grabbag. The speakers are destructible; shooting one will prompt Duke to say "Damn, that was annoying."
Postal: Special Delivery (1998)
- The level EZ Mart switches between two muzak tracks depending on the Dude being in either the north or south side of the store.
Max Payne (2001)
- In Fear That Gives Men Wings, at one point Max rides an elevator with a speaker playing a super cheesy loop. Shooting it will prompt Max to say "Thank you."
Postal 2 (2003)
- The map screen has its own muzak, which is shared in Paradise Lost.
- Many businesses in Paradise have muzak loops in them, including:
- A second track exists for the clinic but is not used.
- The loop heard in the Lucky Ganesh is sampled from the Indian raga song Saat Tara by Niranjan Humbad.
Eternal Damnation (2006)
- The Happy Hills Asylum has an upbeat tune in its main lobby in stark contrast to the rest of Hasselridge's atmosphere.
South Park: The Stick of Truth (2014)
- Many businesses around South Park share a playlist of songs from the show:
- Another playlist is used of originally composed instrumental tracks, mainly country:
- Some businesses have their own specific songs:
Postal 2: Paradise Lost (2015)
- Muzak continues to exist around Paradise even after nuclear holocaust:
Night in the Woods (2017)
South Park: Phone Destroyer (2017)
OTHER
Garfield.com (2004-2013 version)
- On the original Flash website, several pages included music speakers which could be manually toggled while browsing. These included the Post Office, the Mall, and Comics & Cartoons.